Marta Wysocka MartaWysocka modeling, uv-mapping Location: Warsaw, Poland Language(s):
English, Polish Member Since: May 2006 Last Updated: 5 July 2006 Portfolio Views: 4787 Chosen as Favorite: 15
Groups:
Elvish Golden Age Maya, Photoshop July 2006
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It is my first model, where i did it as i want.
without polygon count, rendering time, etc..
when i was working on this helmet i found a pleasure in design.
every piece of this helmet is modeled in maya, without any fancy software or displacement, even bump.
I did it because it was so crazy
it was a modeling test for me, any comments are wellcome