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Marta Wysocka
MartaWysocka
modeling, uv-mapping



Location:
Warsaw, Poland

Language(s):
English, Polish

Member Since:
May 2006

Last Updated:
5 July 2006

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Elvish Golden Age
Maya, Photoshop
July 2006


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It is my first model, where i did it as i want.
without polygon count, rendering time, etc..

when i was working on this helmet i found a pleasure in design.
every piece of this helmet is modeled in maya, without any fancy software or displacement, even bump.
I did it because it was so crazy

it was a modeling test for me, any comments are wellcome
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