Marta Wysocka MartaWysocka modeling, uv-mapping Location: Auckland, New Zealand Language(s):
English, Polish Member Since: May 2006 Last Updated: 3 February 2009 Portfolio Views: 6348 Chosen as Favorite: 19
Groups:
Elvish Golden Age Maya, Photoshop July 2006
It is my first model, where i did it as i want.
without polygon count, rendering time, etc..
when i was working on this helmet i found a pleasure in design.
every piece of this helmet is modeled in maya, without any fancy software or displacement, even bump.
I did it because it was so crazy
it was a modeling test for me, any comments are wellcome